Archive for the ‘4804’


November 8th, 2008

The CD Revolution and Graphics

Expect to see full physics support built into future graphics accelerators.

Games were getting too big, and floppies too unreliable. A 35-inch floppy could hold a megabyte and a half, and it wasn’t uncommon to get five or six of them for a game. Any one of them could be duff, making picking up a new game as much of a gamble as an investment. And even if they worked when you bought them, you never knew what might happen when you came back to it later.


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